In the near future, the megacorporations of the military-industrial complex have invested trillions in developing cybernetically enhanced trooper clones for off-planet exploitation. To fund these expensive programs and the cutting-edge innovations built into their test subjects, megacorporations have teamed up with media conglomerates to create and promote competitions broadcast live from an island. Thus was born RELOAD, the most watched entertainment on the planet. The most capable and most charismatic now compete
watched by millions of eager viewers, earning fame for themselves and fortunes for their creators.
RELOAD: CAPTURE THE FLAG adds the Capture the Flag Real Team game mode to RELOAD, as well as all the Kickstarter campaign funding stretch goals. And it makes the game for 2 – 6 players.
Includes an 8-page map book with maps designed specifically to capture the flag.
RELOAD: RUMBLE adds the necessary components to increase the player count to 5 and 6. This expansion also introduces several new game modes, including 2vs.2vs.2 Real Team and Elimination, as well as rules to expand existing game modes for 5 and 6 players.
Also included is an 8-page map book with maps designed specifically for high-volume play. As an added bonus, the rulebook contains a general set of guidelines players can follow to create their own maps!
Rhino Hero introduces players to an incredible – and pitifully heavy – rhinoceros hero who is eager to scale a tall building and keep the neighborhood out of the eyes of villains!
You are one of the doctors who have just been hired for the new, modern Medical Center. Together with your colleagues, you must work as a team to admit, diagnose and treat multiple patients who need help. Rush MD is an innovative real-time cooperative board game that simulates the challenging, high-pressure nature of medical professions. With a worker allocation mechanic, using hourglasses as doctors and nurses, it allows players to perform a multitude of actions.
Construction began on the Tokaido Shinkansen railway in 1959 with the aim of opening the fastest train ever before the 1964 Tokyo Olympics. In Shinkansen Zero-Kei, players take on the role of their builders. They will take responsibility for building this historic railway line and its corresponding stations. They can also help Olympic venues in their preparation for the Games. The player who proves to be the most efficient at his job will be declared the winner of the match.
"Aren't the stars familiar here?" she asked, and the sky suddenly darkened, the star patterns looking strange and exotic. “This is the Wandering Sea. The gods brought you here, and you must awaken them if you wish to return home.”
In Sleeping Gods, You and up to three friends become Captain Sofi Odessa and her crew, lost in a strange world in 1923 on their steamer, the manticore. You must work together to survive, exploring exotic islands, meeting new characters and seeking the totems of the gods so you can return home.
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, the gameplay will be slightly changed from the regular game.
Each map is printed on thick cardboard. A separate dungeon booklet contains all the descriptions, encounters, and puzzles you'll experience as you explore.
You can access these dungeons from specific locations in the Sleeping Gods base game atlas. When you arrive at a location that contains a dungeon, you can choose to read the default storybook or explore the dungeon that is there. The specified location number is listed in the top left corner of the dungeon map.
Each dungeon has dangerous traps, fierce monsters and treasures that you can find. Since dungeons take longer to explore than a regular location, there are some minor gameplay changes when you enter one. While in the dungeon, players take turns performing two actions each, which include moving to new rooms, scanning the environment, and more.
The Wandering Sea is vast, filled with hidden treasures and lost totems. To the far south lies Zokmere, the sanctuary city, where hundreds of fragmented homes cling to jungle hills across a turquoise bay. In the northeast, the gods hide the remains of an expansive city and the history of its malice. Prepare your crew. New dangers and adventures await.
Sleeping Gods: Tides of Ruin expand the world of Sleeping Gods with a second atlas, a new storybook, new adventure cards, enemy cards, event cards, and more. Seamlessly combine this expansion with the base game to make the world even bigger.
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